Thoughtcrime Studios

Devlog

A second death at Meridian Reach

A Death at Meridian Reach gives you one shift. A man is found dead in a chart vault that was sealed from the inside, and you get one night to work out how, and to file what you find. That first shift was always a demo of the idea: one station, one death, one verdict.

A demo should show the shape of the bigger thing, though. So there's a second shift in the works now. A second death, in the same station, and it isn't the sealed vault done over with a different name on the door. It works a different way. We're still designing it, and the trick of it isn't something we're going to spoil in a post like this one. You'll get to work it out the way the officer does, from the room.

What carries over is the place and the person. Same closing gate-station, same junior officer, some of the same faces. And your first verdict stays on the record. What you filed about Auditor Venn, right or wrong, is part of the station's history when the second death happens. The second shift knows what you did in the first.

If Wednesday goes the way we hope, the first shift goes public on itch then, free in the browser. Play it. Work the vault. File the verdict you think the room supports, and then come and tell us what you deduced. We read everything, and honestly, we want to know where people land.

Back to the devlog